Product Description
Fantasy on the High Seas
by Alexander Fennell.
Published in 2001 by Mongoose Publishing.
Softcover.
Mighty ships cresting waves in the midst of a great storm, Hobgoblin pirates pursuing slow merchantmen, Navigator- Wizards sailing their vessels far beyond the limits of the known world, awesome Battleships, loaded with weaponry, ploughing through the sea with their magically charged rams - these things are as much a part of fantasy as dragons, elves and wizards.
Seas of Blood: Fantasy on the High Seas does far more than merely introduce a set of rules covering nautical adventures in the d20 System. It seeks to inject the very essence of fantasy into any gaming session revolving around sea-borne scenarios, taking such games much further than any previous supplements.
Inside you will find:
- Men of the Sea: Adopt the role of Buccaneer, Reaver, or Navigator-Wizard, learn new nautical feats and hire the best crews in port.
- Nautical Travel: Navigate the open seas, weather the fiercest storms, and prepare for the greatest voyages ever.
- Battle on the High Seas: Fully detailed ship-to-ship and crew combat rules, introducing the Open Mass Combat System.
- Ships of the Sea: A multitude of new ships, from the esoteric gnomish Diver submersible, to the incredible power of the Sovereign dreadnought. Also includes shipboard weaponry and templates, allowing you to make any vessel a skyship, death hulk, or ghost ship.
- Sea Magic: Harness the power of sea magic with enchanted figureheads, keen rams, and spells of unbelieveable might such as Tsunami and Whirlpool.
- Trade and Commerce: Enjoy the life of a merchant and become rich through constant profiteering - a fully detailed rules system for buying and selling cargoes is provided, along with rules for fishing!
- Underwater Adventuring: Simple by comprehensive rules to cover adventures where ships cannot travel.
- Monsters of the Deep: The sea harbours fiercesome creatures, from the towering Sea Giant to the gargantuan Leviathan.